I am Gael Kerchenbaum, freelance creature and character artist. I'm currently available and looking for a job as a modeler/texture artist specialized in creatures. You can contact me following this email : firstname.lastname@example.org
Be sure to check my other artworks on my artstation page : https://www.artstation.com/artist/gaelkerchy
You can also add me to your Linkedin contacts : https://www.linkedin.com/in/gaelkerchenbaum/
I hope to work with you and be part of your amazing journey.
I was responsible for the modeling, texturing and look dev of a realistic creature for a full CGI short film. Not announced yet.
I worked with Marek Denko for a private commission. I was responsible for modeling, texturing, look dev and rendering of a realistic creature.
Teaching students the full workflow to create their own models for realtime engines.
Teaching students how to create a model and to texture it. Lessons are given with Zbrush, Mudbox, Maya, Mari, Substance Painter and Designer...
Teaching students Zbrush advanced techniques to ready them for the work in production ( camera line up, blendshapes based on FACS... )
Writing instructions about how to use files provided by Texturingxyz.
Be sure to have a look at http://texturing.xyz/
Workshop Zbrush, teaching students how to use Zbrush to create 3D characters.
Workshop Mudbox, teaching how to create an asset from scratch in a production environment ( concept sculpt, retopology, UVs, texturing ).
Main Character Modelling on an unannounced project.
Character Modelling for the short film Essence.